My name is Michael Boyda and I have worked in the web and graphic design fields in various roles from in-house designer, team leader, mentor, to freelance designer. I am passionate about the internet, technology, and social media.
I have designed, branded, and coded the website presence for all of TDWI’s events since 2010 including conferences, summits, spotlights and seminars. Here are some screen grabs of current and recent events, be sure to visit the live sites to see continued progress and to appreciate the interactivity of elements and responsive design resizing.
TDWI Best Practices Reports are a quarterly research publication. For most of the past 6 years I have been the sole designer for this publication which consists of multiple figures and sponsors. Approximate 36-44 pages in length these are one of the remaining few publications that are printed as well as distributed digitally as PDF. Each sponsor is given the opportunity to create a custom version of the cover to identify themselves individually. A summary teaser of the report is also produced as a PDF and contains call-to-actions to download the full report.
2017Continue reading “TDWI Best Practices Reports”
It has been one of those eat ice cream in your underwear hot kind of weeks. So be like Astronaut Baby, but don’t forget your friends like ice cream too.Continue reading “Astronaut Baby Ice Cream”
I was tasked with branding, designing and building a micro-site within TDWI to launch a new award program with the goal of collecting a list of prospective participants and generating buzz. The new program features a uniquely different style to get applicants excited and engage a hipper and younger data science audience. Initially launched with a guerilla style presence at SXSW of Austin, our Data Unicorn ambassadors spread the word while wearing unicorn sunglasses. Marketed as being a “Data Unicorn” the Analytics Accelerator Award plays off the traits of a unicorn to showcase those in the Analytics field who stand out and deserve recognition. tdwi.org/dataunicornContinue reading “Data Unicorn”
Sometimes, “I need to draw more” turns into some of the most bizarre things you’ve ever created. It started simple enough. How about dinosaurs? But not T-rex, he’s too popular … oh I know … a triceratops.Continue reading “Unicorn Riding a Triceratops”
Featured in the header of facebook page picrtreat, iconic horror figures suffered tragic deaths after trick or treating at a fateful door during the final days leading up to Halloween. The mystery cause was never revealed but they each suffered at the fate of their own weapon of choice. Almost as if they were turned on themselves …
With the launch of the latest tdwi.org site a mobile first responsive css method was applied to ensure the growing mobile audience experience would be a success instead of an after thought. I created the CSS for a “hamburger” menu icon that transitions into an X using css transitions without image files to ensure a crisp clean navigation no matter the resolution.Continue reading “TDWI mobile navigation”
Part of the new tdwi.org was for me to develop a dynamically powered responsive grid display. With the power of jquery I was able to manipulate the order of sitecore content lists to be displayed in a new combined list format with the desired attributes, thumbnails, labels and links. The grid was also designed with a responsive layout collapse so it could be displayed on all devices.Continue reading “Dynamic Responsive Grid Display”
For years I have practiced honing illustrator skills by drawing people. Here is a sampling of the many faces, I have practiced with over the years by creating caricatures from photos.Continue reading “Illustrator Caricatures”
Check out my first attempt at an android platform game!
The objective is simple, help your character reach the toilet avoiding all “water” obstacles that may get in your way. Water obstacles cause your character to remove an article of clothing in anticipation of not making it to the toilet in time. Hit enough water obstacles and it is game over.Continue reading “FlushRush: The Game with an Explosive End”